The infiltrator frigates move directly toward the shipyard and attempt an infiltration. It's best to retreat to your mothership and let the capital ships approach toward you. At some point during the battle, Makaan jumps in with his flagship and additional enemies. The Vaygr minelayer corvette is similar to the Hiigaran minelayer. New locations appear on the sensor map; send probes to all locations. Don't forget flak frigates against fighters and, once built, destroyers against frigates. Manual was available both in pdf version on CD or printed, depending on edition. Keep them engaged with enemy fighters; park them near the enemy carriers when you're bombing the carrier's facility to help counter any assault craft released. You should also keep an eye out for Vaygr resource collectors. The dreadnaught's cannon can pummel the keepers. Scans of the Bentusi debris field have isolated the three core fragments. The Taiidan Republic are now no more, having been … You could also keep a resource collector handy to repair any damaged frigates. While building movers, send your strike craft (interceptors, corvettes) to the map's middle. Destroying ships leaves behind debris, which can be collected for resource units. This is a tough mission that requires good defense, a lot of micromanagement, and careful fleet planning. Keep your pulsar gunships engaged with drones as the movers haul the devices to their destination. There are more movers in the hulks surrounding the mothership's new location. These unidentified units are called movers; they're very durable with a strong against, particularly against your frigates. Bring the dreadnaught engines online. Bombers will be used to counter enemy frigates, carriers, and to destroy the inhibitors; interceptors should join the gunships and flak frigates to counter Vaygr assault craft. And don't forget to keep reinforcing your group with additional units when any perish during the tough battle. The Homeworld 1 Manual also covers the Kushan and Taiidan races. Use your flak frigates against the strike craft and your capital ships and ion frigates against the Vaygr frigates. Send in two to three resource collectors immediately behind these corvette squads and attempt to salvage the derelict ship. Create a single squad of interceptors. If spotted, avoid combat; the scout will fall quickly to any other vessel in the game. As stated, concentrate all firepower on the keeper when it appears. Save your game after clearing the map's enemies and patiently prepare your fleet for the next mission. Sensors detect anomalous signals from the surrounding debris hulks. It can also be found here. Use your mothership, shipyard, and carriers to build ion beam platforms. Speed: 75 Attack Damage per Second: 40 Health: 80000 Cost: 2800 Class: Capital Ship Primary Role: Capital class production ship equipped with three production and two module slots. Before confirming the dreadnaught's location, reinforce your fleet as necessary. Maintain a defensive position and counter anything sent at you. Support your destroyers with anti-bomber vessels and beware of ion beam frigates, ion beam and missile platforms, and heavy missile frigates in large numbers. One will overload and disappear. Use the Hiigaran ion cannon frigates to counter enemy frigates and capital ships (employ in large groups if you plan to counter destroyers). The movers, however, are unaffected. The Vaygr lance fighter is a strike craft designed to counter corvettes (similar to the Hiigaran's pulsar gunships, though more maneuverable and far less durable). Vaygr frigates bombard the gate's power generators. Pulled out of hyperspace, the mothership and Hiigaran fleet find themselves surrounded by Progenitor derelicts. Send bombers to destroy the hyperspace inhibitors. You will also spot Vaygr resource collectors in the area (over the resource area). Flak frigates are awesome support during the single-player game where the Vaygr seems to use countless squads of strike craft but should also be a staple of a multiplayer game. Torpedoes can be upgraded to improve effectiveness against Capital Class Ships (research "Improved Torpedoes") Strong versus: Corvettes, Frigates (when upgraded) Weak versus: Bombers, Destroyers Prerequisites: Frigate Facility. The mission concludes when the Vaygr forces fall. You could use them to guard your bombers against enemy fighter counter-attacks or protect your capital ships and frigates against enemy bombing runs. When you do exit the dust cloud, a timer appears on screen ("Time to Detection"). If you're patient and focus attacks on specific targets, you can kill the drones quicker. Start building ion beam platforms from your carriers, which will be used to help defend your capital ships against Vaygr forces. If you're trying to gather resources quickly, use a collector to grab the pieces of debris instead of gathering from an asteroid. https://goo.gl/u0Cwy5Enjoyed the video? Fight smartly: task your corvettes against assault craft, bombers against frigates, and frigates against fighters (flak) and frigates (torpedo). The size of a player's fleet upon starting any Single-Player mission will decide how difficult/numerous the enemy forces will be. You'll be told that you can't defeat the keeper with conventional weaponry. It's not as much of an offensive weapon as the Hiigaran flak frigate; instead, the assault frigate is best used to support other vessels in defense against enemy strike craft, specifically bombers, which in large groups could take out capital ships and their subsystems. Build a probe from your mothership or carrier and move it to one of the derelicts marked on the sensor map. The bombers may be countered by strike craft. Speed: 260 Attack Damage per Second: 332 Health: 180 Cost: 550 Class: Fighter Primary Role: Anti-Capital Ship Fighter Squadron Strong versus: Frigates, Capital Ships, Subsystems Weak versus: Fighters, Corvettes, and Anti-Fighter Frigates Prerequisites: Fighter Facility, Research Module, and Fusion Bomb Research. These missiles dive toward the planet at specific locations (marked on the sensor map when the missiles are revealed). Not long into the mission, a secondary objective appears. Keep them in a group (don't let anyone fly too far out front) as there are some frigate and fighter defenses around the command station. Investigating the derelict triggers the next objective. While you may want to use all of your ships to blow apart that battlecruiser, your flak frigates would be better used against those bombers. As you begin to whittle down the Vaygr capital ships, locate the shipyard and carriers and destroy them. The first step is to send a probe to one of the derelicts to investigate. Vaygr hyperspace gates are revealed on the map. Destroy all enemy forces in the area. This game has been made by Relic and published by Sierra Entertainment at Sep 16, 2003. Task your interceptor squads against the enemy bombers, your gunships against the Vaygr assault craft, and your bombers against the Vaygr carrier's fighter facility. As soon as it's complete, select the dreadnaught and usher it into battle. 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